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Knights & Peasants
  • 👋Knights and Peasants - Start here!
  • 🟣Polygon core information
    • 🔑Polygon - Beginner guide
    • 🪙Polygon - Token
    • 🪓Polygon - Knights
    • 🧑‍🌾Polygon - Peasants
    • 🍯Polygon - Items
    • ⚒️Polygon - Crafting
    • 🔄Polygon/ Harmony differences
  • 🔵Harmony core information
    • 🔑Harmony - Beginner guide
    • 🪓Harmony - Knights
    • 🧑‍🌾Harmony - Peasants
    • 🍯Harmony - Items
    • ⚒️Harmony - Crafting
  • 🔵Supporting features (Harmony)
    • 🏦Bank
    • 💰Marketplace
  • Links
    • Harmony Guides
    • Links
    • Contract Addresses
  • Lore
    • 📖Lore
    • 📖Rensmira
    • 📖Robert Alaman
    • 📖Randel Khin
    • 📖Julius Elize
    • 📖Shira the Seer
  • Misc
    • 💜Polygon Mint
    • Whitelist Addresses
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  1. Polygon core information

Polygon - Token

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Last updated 1 year ago

Knights & Peasants uses $MATIC as its power token. This means that we use Polygon's token as opposed to having a token with liquidity of our own. By not having a token of our own required to play, we decrease the complexity and barrier of entry and we can keep the focus on building a fun game.

We do have an ingame token called $KNP. This is a token that you can't buy off a DEX or CEX, you can only earn it ingame or buy it from other players on the Marketplace. $KNP is earned via quests and Peasants .

Here is how $MATIC and $KNP are used within our game:

Badge cost: 10 MATIC Knight upgrades cost: 1/2/3/4 MATIC Quest reroll cost: 0.1 Matic , 10 rolls max / day Vendor reroll cost: 0.025 Matic , 10 rolls max / day Peasant upgrading: KNP Buying Items from vendor: KNP

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( small amount of $KNP/day based on the Peasant attributes)